CS-585 Introduction to Game Development

  • Pre CS-182
  • Pre CS-385
  • Pre CS-570
  • Pre CS-590

    Introduction

    The course will provide the students with: (i) A theoretical understanding of the principles, concepts, and structures underlying game designs; (ii) An analysis of game specific engineering frameworks and architectures including software and hardware architectures, game play mechanics, design documentation, and production methodology; (iii) An introduction to the innovation processes and skills needed to formulate a viable design and take it from the idea stage to a published game.

Teacher

David Pfeffer
ADJUNCT PROFESSOR


Email: dpfeffer@stevens.edu

Education

Bachelors of Science in Computer Science
Stevens Institute of Technology
Hoboken, NJ
Honors; Minor in Law and Public Policy
Masters of Science in Computer Science
Stevens Institute of Technology
Hoboken, NJ
4.0 GPA; Graduate Certificates in Computer Systems, Databases & Service Oriented Architecture, Distributed Systems, Enterprise Computing, Quantitative Software Engineering, Service Oriented Computing
Professional Societies
Member of the IEEE Computer Society and ACM.
Courses
CS 521 TCP/IP Networking
CS 570 Introduction to Programming, Data Structures, and Algorithms
CS 465 Selected Topics in Computer Science
SSW 810 Selected Topics in Systems Centric Software Engineering

文章目錄
  1. 1. Introduction
  2. 2. Teacher
  3. 3. Education
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